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Presenter: Marc Prensky


dealing with the speed of change



soon

cell phone wallets
handheld computers - with power of today's supercomputers
implantable real-time
1 billion itmes today's computing power



Book: Rainbow's end



New Tools come fast


change is exponential


young kids have not seen the "flat part" of the curve


kids embrace the change


it means we are going TOO SLOWLY
too long to develop
iteration cycle - in games world -- much faster

we can do much better

1. our brains do go faster
2. tools are getting better



time to face the future
feel the fear - and do it anyway


So, what's changing and how fast?

Communication changing from reading and writing
if a scanner can read to you; why learn to read
pent up demand for You Tube
technology enabled with machines to a world audience

EDUCATION
kids learning on their own
technology enables
interacting


ART
participative
technology enabled
Scratch
Procedural
Spore



PROGRAMMING
Specialized languages
PPTm Gamemaker, Cricket, Scratch
Standardization
FLASH
Powerful


STages:



4. Comfort
5. Power


Barriers:
SHARING (not enough)
STRUCTURE (not enough) - searches don't find what you need
PROPRIETARY (too much) - rememeber Interval Research
kept it very close ot the chest - to their detriment

continue the conversation:
marc@games2train.com